Map Fragment
A fragment class that automatically creates a Map.
Functions
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open fun dump( prefix: String, fd: FileDescriptor, writer: PrintWriter, args: Array<String>)
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open fun newInstance(@Nullable initialCameraState: CameraState): MapFragment
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Create new fragment and set initial camera state.
Create new fragment and set the gl surface type for creating OpenGL surface.
Create new fragment and set initial map skins.
open fun newInstance( surfaceType: Int, @Nullable initialCameraState: CameraState, @Nullable initialSkins: List<String>): MapFragment
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Create new fragment and set the gl surface type for creating OpenGL surface and initial camera state.
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open fun onActivityResult( requestCode: Int, resultCode: Int, data: Intent)
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open fun onCreateAnimation( transit: Int, enter: Boolean, nextAnim: Int): Animation
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open fun onCreateAnimator( transit: Int, enter: Boolean, nextAnim: Int): Animator
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open fun onCreateContextMenu( menu: ContextMenu, v: View, menuInfo: ContextMenu.ContextMenuInfo)
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open fun onCreateView( @NonNull inflater: LayoutInflater, @Nullable container: ViewGroup, @Nullable savedInstanceState: Bundle): View
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Called when this fragment is first attached to its Activity.
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Called when the view previously created by onCreateView(LayoutInflater, ViewGroup, Bundle) has been detached from this fragment.
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open fun onInflate( context: Context, attrs: AttributeSet, savedInstanceState: Bundle)
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open fun onPictureInPictureModeChanged(isInPictureInPictureMode: Boolean)
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open fun onPrimaryNavigationFragmentChanged(isPrimaryNavigationFragment: Boolean)
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fun <I, O> registerForActivityResult(contract: ActivityResultContract<I, O>, callback: ActivityResultCallback<O>): ActivityResultLauncher<I>
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open fun shouldShowRequestPermissionRationale(permission: String): Boolean
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open fun startIntentSenderForResult( intent: IntentSender, requestCode: Int, fillInIntent: Intent, flagsMask: Int, flagsValues: Int, extraFlags: Int, options: Bundle)
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