new Instance
Create new fragment and set the gl surface type for creating OpenGL surface. This can be also set in xml via app:sygic_gl_surfaceType="TEXTURE_VIEW"
Available values for gl surface type are: SURFACE_VIEW for android.view.SurfaceViewTEXTURE_VIEW for android.view.TextureView Default value is TEXTURE_VIEW.
Parameters
Gl surface type for creating OpenGL surface
Create new fragment and set initial camera state.
In initial camera state you can set values such as position, zoom and tilt for first map rendering. For all options see CameraState
Parameters
initial state of camera
Create new fragment and set initial map skins.
You can send a list of skins which will be applied to map during creation
Parameters
initial skins
Create new fragment and set the gl surface type for creating OpenGL surface and initial camera state.
Available values for gl surface type are: SURFACE_VIEW for android.view.SurfaceViewTEXTURE_VIEW for android.view.TextureView Default value is TEXTURE_VIEW.
In initial camera state you can set values such as position, zoom and tilt for first map rendering. For all options see CameraState
Parameters
Gl surface type for creating OpenGL surface
initial state of camera