Map Fragment
A fragment class that automatically creates a Map.
Functions
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Create new fragment and set initial camera state.
Create new fragment and set the gl surface type for creating OpenGL surface.
Create new fragment and set initial map skins.
open fun newInstance(surfaceType: Int, @Nullable initialCameraState: CameraState, @Nullable initialSkins: List<String>): MapFragment
Create new fragment and set the gl surface type for creating OpenGL surface and initial camera state.
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open fun onCreateView(@NonNull inflater: LayoutInflater, @Nullable container: ViewGroup, @Nullable savedInstanceState: Bundle): View
Called when this fragment is first attached to its Activity.
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Called when the view previously created by onCreateView(LayoutInflater, ViewGroup, Bundle) has been detached from this fragment.
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fun <I, O> registerForActivityResult(contract: ActivityResultContract<I, O>, callback: ActivityResultCallback<O>): ActivityResultLauncher<I>
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open fun startIntentSenderForResult(intent: IntentSender, requestCode: Int, fillInIntent: Intent, flagsMask: Int, flagsValues: Int, extraFlags: Int, options: Bundle)
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