HazmatSettings

fun HazmatSettings()
fun HazmatSettings(    class1: Boolean,     class2: Boolean,     class3: Boolean,     class4: Boolean,     class5: Boolean,     class6: Boolean,     class7: Boolean,     class8: Boolean,     class9: Boolean,     classI: Boolean,     tunnelCategory: HazmatSettings.HazmatTunnelCategory)


fun HazmatSettings(    isGeneralHazardousMaterial: Boolean,     isExplosiveMaterial: Boolean,     isGoodsHarmfulToWater: Boolean)

Constructor

Parameters

isGeneralHazardousMaterial

Restrictions: class 1-9, I, tunnel category b-e

isExplosiveMaterial

Restrictions: class 1-5, tunnel category b-e

isGoodsHarmfulToWater

Restrictions: class 3-6, 8, 9, tunnel category b-e