setMapPadding

open fun setMapPadding(@NonNull rect: RectF): CameraState.Builder
open fun setMapPadding(@NonNull rect: RectF, @NonNull animation: MapAnimation): CameraState.Builder
open fun setMapPadding(    left: Float,     top: Float,     right: Float,     bottom: Float): CameraState.Builder
open fun setMapPadding(    left: Float,     top: Float,     right: Float,     bottom: Float,     @NonNull animation: MapAnimation): CameraState.Builder