MapView

open class MapView : NativeMethodsReceiver

A class used by an application to display a map.

Types

CountrySignage
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annotation class CountrySignage
DataReadyListener
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interface DataReadyListener : NativeMethodsReceiver.NativeListener
DataState
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annotation class DataState
GeoCoordinateToScreenPointCallback
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interface GeoCoordinateToScreenPointCallback
InjectSkinResult
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enum InjectSkinResult
InjectSkinResultListener
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interface InjectSkinResultListener
MapDataModel
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abstract class MapDataModel
MapLayerCategory
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annotation class MapLayerCategory
OnInitListener
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interface OnInitListener : NativeMethodsReceiver.NativeListener
SpeedUnits
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annotation class SpeedUnits
State
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open class State : Parcelable
WarningsType
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annotation class WarningsType

Functions

addClusterLayer
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open fun addClusterLayer(cluster: ClusterLayer): Boolean
Add cluster of markers to map.
addDataReadyListener
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open fun addDataReadyListener(listener: MapView.DataReadyListener)
open fun addDataReadyListener(listener: MapView.DataReadyListener, @Nullable executor: Executor)
addEglCallback
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open fun addEglCallback(@NonNull callback: GlSurfaceListener.EglCallback)
Adds callback for underlying OpenGL calls of swap buffers.
addMapGestureListener
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open fun addMapGestureListener(listener: MapGesturesDetector.MapGestureListener)
Adds the map gesture listener.
addValidityListener
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open fun addValidityListener(listener: MapValidityListener)
calculateFromMapRectangle
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open fun calculateFromMapRectangle(@NonNull mapRectangle: MapRectangle, @NonNull mapCenter: MapCenter, @FloatRange(from = "-180.0", to = 180.0rotation: Float, tilt: Float, @FloatRange(from = 0.0, to = Float.MAX_VALUEmaxZoomLevel: Float): CameraState.PositionOrientation
Calculates CameraState.
open fun calculateFromMapRectangle(@NonNull mapRectangle: MapRectangle, @NonNull mapCenter: MapCenter, @FloatRange(from = "-180.0", to = 180.0rotation: Float, tilt: Float, @FloatRange(from = 0.0, to = Float.MAX_VALUEmaxZoomLevel: Float, @Nullable sourceState: CameraState): CameraState
Calculates CameraState to animate Camera with, given mapRectangle and camera states
enableRendering
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open fun enableRendering(enable: Boolean)
geoCoordinatesFromPoint
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open fun geoCoordinatesFromPoint(x: Int, y: Int): GeoCoordinates
Returns geo coordinates of the point on the map regarding of screen coordinates.
geoCoordinatesFromPoints
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open fun geoCoordinatesFromPoints(@NonNull points: List<Point>): List<GeoCoordinates>
Returns geo coordinates of the points on the map regarding of screen coordinates.
getActiveSkins
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open fun getActiveSkins(): List<String>
Returns list of names of skins which are set for current map.
getAvailableSkins
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open fun getAvailableSkins(): List<String>
Returns list of names of available skins.
getBreadCrumbs
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open fun getBreadCrumbs(): BreadCrumbs
Returns the BreadCrumbs
getCameraModel
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open fun getCameraModel(): Camera.CameraModel
getFpsLimit
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open fun getFpsLimit(): FpsConfig
Get current FPS limit
getHeight
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open fun getHeight(): Int
getMapDataModel
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open fun getMapDataModel(): MapView.MapDataModel
Returns MapDataModel backing up the MapView
getMinMaxZoomLevel
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open fun getMinMaxZoomLevel(): Pair<Float, Float>
getPositionIndicator
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open fun getPositionIndicator(): PositionIndicator
Returns the PositionIndicator.
getScaling
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fun getScaling(): LowGL.ViewScaling
getView
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open fun getView(): View
Returns object represents display surface for OpenGL rendering It may be android.view.SurfaceView or android.view.TextureView, depends on surface type while creating fragment
getWarningsTypeVisibilityInternal
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open fun getWarningsTypeVisibilityInternal(type: Int): Boolean
getWidth
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open fun getWidth(): Int
injectSkinDefinition
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open fun injectSkinDefinition(@NonNull definition: String, @NonNull listener: MapView.InjectSkinResultListener)
open fun injectSkinDefinition(@NonNull definition: String, @NonNull listener: MapView.InjectSkinResultListener, @Nullable executor: Executor)
isValid
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open fun isValid(): Boolean
Checks if Mapview is valid.
removeClusterLayer
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open fun removeClusterLayer(cluster: ClusterLayer): Boolean
Remove cluster of markers from map
removeDataReadyListener
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open fun removeDataReadyListener(listener: MapView.DataReadyListener)
removeEglCallback
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open fun removeEglCallback(@NonNull callback: GlSurfaceListener.EglCallback)
Removes callback for underlying OpenGL calls of swap buffers.
removeMapGestureListener
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open fun removeMapGestureListener(listener: MapGesturesDetector.MapGestureListener): Boolean
Removes the map gesture listener.
removeValidityListener
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open fun removeValidityListener(listener: MapValidityListener)
requestObjectsAtPoint
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open fun requestObjectsAtPoint(x: Float, y: Float, callback: RequestObjectCallback): Int
Requests the information about point on map
scaleScreenToView
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open fun scaleScreenToView(value: Float): Float
open fun scaleScreenToView(value: Int): Int
screenPointsFromGeoCoordinates
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open fun screenPointsFromGeoCoordinates(@NonNull geoCoordinates: List<GeoCoordinates>): List<Point>
Returns geo coordinates of the point on the map regarding of screen coordinates.
setFpsLimit
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open fun setFpsLimit(fpsConfig: FpsConfig)
Set custom FPS limit for rendering
setIncidentWarningSettings
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open fun setIncidentWarningSettings(@NonNull settings: IncidentWarningSettings)
setIncidentWarningSettingsInternal
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open fun setIncidentWarningSettingsInternal(@Nullable settings: IncidentWarningSettings)
setLogisticInfoSettings
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open fun setLogisticInfoSettings(@NonNull settings: LogisticInfoSettings)
setMapLanguage
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open fun setMapLanguage(@NonNull locale: Locale)
Sets the language for map This will affect language of displayed names on map
setMapLanguageInternal
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open fun setMapLanguageInternal(@NonNull locale: Locale)
setMapLayerCategoryVisibility
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open fun setMapLayerCategoryVisibility(category: Int, enable: Boolean)
setMapLayerCategoryVisibilityInternal
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open fun setMapLayerCategoryVisibilityInternal(category: Int, enable: Boolean)
setMapSpeedUnits
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open fun setMapSpeedUnits(units: Int)
setMapSpeedUnitsInternal
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open fun setMapSpeedUnitsInternal(units: Int)
setMapWarningSettings
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open fun setMapWarningSettings(@NonNull settings: MapWarningSettings)
setMapWarningSettingsInternal
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open fun setMapWarningSettingsInternal(@Nullable settings: MapWarningSettings)
setPixelFormat
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open fun setPixelFormat(pixelFormat: Int)
Change pixel format for underlying GL surface.
setRouteRestrictionSettings
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open fun setRouteRestrictionSettings(@NonNull settings: RouteRestrictionSettings)
setTrafficSignFormSettings
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open fun setTrafficSignFormSettings(@NonNull settings: TrafficSignFormSettings)
Sets custom visual settings for traffic sign form
setTrafficSignSettings
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open fun setTrafficSignSettings(@NonNull settings: TrafficSignSettings)
Sets custom visual settings for traffic sign for specific world region
setWarningsTypeVisibilityInternal
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open fun setWarningsTypeVisibilityInternal(type: Int, enable: Boolean)
setZOrderMediaOverlay
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open fun setZOrderMediaOverlay(isMediaOverlay: Boolean)
setZOrderOnTop
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open fun setZOrderOnTop(isOnTop: Boolean)