CameraState

open class CameraState : Parcelable

Constructors

CameraState
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open fun CameraState(model: Camera.CameraModel)
CameraState
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open fun CameraState(mapView: MapView)

Types

AnimatedAttributes
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class AnimatedAttributes
AnimatedElement
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annotation class AnimatedElement
Builder
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open class Builder
PositionOrientation
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class PositionOrientation

Functions

describeContents
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abstract fun describeContents(): Int
open fun describeContents(): Int
getAnimatedAttributes
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open fun getAnimatedAttributes(): ArrayList<CameraState.AnimatedAttributes>
open fun getAnimatedAttributes(element: Int): CameraState.AnimatedAttributes
getLocalRotation
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open fun getLocalRotation(): Point3F
getLocalTranslation
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open fun getLocalTranslation(): Point3F
getMapCenter
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open fun getMapCenter(): MapCenter
getMapCenterSettings
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open fun getMapCenterSettings(): MapCenterSettings
getMapPadding
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open fun getMapPadding(): RectF
getMapRectangle
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open fun getMapRectangle(): MapRectangle
getMovementMode
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open fun getMovementMode(): Int
getPosition
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open fun getPosition(): GeoCoordinates
getRotation
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open fun getRotation(): Float
getRotationMode
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open fun getRotationMode(): Int
getTilt
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open fun getTilt(): Float
getZoomLevel
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open fun getZoomLevel(): Float
hasAnimatedAttributes
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open fun hasAnimatedAttributes(): Boolean
writeToParcel
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abstract fun writeToParcel(p: Parcel, p1: Int)
open fun writeToParcel(dest: Parcel, flags: Int)

Properties

CREATOR
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val CREATOR: Parcelable.Creator<CameraState>