Base class for all view objects created by client application which can be added and shown on map. In order to display the object on the map, the object needs to be added to an SYMapView by calling addMapObject:.
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#import <SYMapObjects.h>
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NSInteger | tag |
| An integer that you can use to identify view objects in your application. Default value is 0. More...
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SYMapObjectType | mapObjectType |
| Map object type. See the available SYMapObjectTypes. More...
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NSUInteger | zIndex |
| Z-index (stacking order) for the SYMapObject. Objects with the highest value are placed at the top of the stacking order. More...
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BOOL | visibility |
| Visibility of the SYMapObject. Can be shown or hidden. More...
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SYGeoCoordinate * | coordinate |
| Geographical location of the SYViewObject. The meaning of the location for a particular object depends on that object's type. Objects that don't have a location will return nil. The meaning of the location for certain view objects is as follows: More...
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CGPoint | screenPosition |
| Position of the SYViewObject on the screen. More...
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SYViewObjectType | baseType |
| Determines which type of this ViewObject it is. More...
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id< NSCoding > | payload |
| Optional payload for storing custom data. More...
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Base class for all view objects created by client application which can be added and shown on map. In order to display the object on the map, the object needs to be added to an SYMapView by calling addMapObject:.
◆ tag
An integer that you can use to identify view objects in your application. Default value is 0.
◆ mapObjectType
- (SYMapObjectType) mapObjectType |
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readnonatomicassign |
Map object type. See the available SYMapObjectTypes.
◆ zIndex
Z-index (stacking order) for the SYMapObject. Objects with the highest value are placed at the top of the stacking order.
◆ visibility
The documentation for this class was generated from the following file: