InterpolationCurve

Properties

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val Accelerate: Int = 1
This curve causes the animation to accelerate.
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This curve causes the animation to accelerate first and decelerate at the end.
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val Bounce: Int = 4
This curve will toggle the animation to bounce.
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val Decelerate: Int = 2
This curve causes the animation to slow down.
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val Linear: Int = 0
A linear animation curve causes an animation to occur evenly over its duration.

Functions

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abstract fun annotationType(): Class<out Annotation>
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abstract fun equals(p: Any): Boolean
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abstract fun hashCode(): Int
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abstract fun toString(): String