Builder
Constructors
Functions
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fun dangerTurnNotifFlag(dangerTurnNotifFlag: Audio.SoundSettings.AudioFlagSettings.Builder): Audio.Builder
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fun dangerTurnNotifFlag(dangerTurnNotifFlagBuild: Audio.SoundSettings.AudioFlagSettings.Builder.() -> Unit)
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fun lastMileNotifFlag(lastMileNotifFlag: Audio.SoundSettings.AudioFlagSettings.Builder): Audio.Builder
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fun lastMileNotifFlag(lastMileNotifFlagBuild: Audio.SoundSettings.AudioFlagSettings.Builder.() -> Unit)
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fun scoutRouteNotifFlag(scoutRouteNotifFlag: Audio.SoundSettings.AudioFlagSettings.Builder): Audio.Builder
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fun scoutRouteNotifFlag(scoutRouteNotifFlagBuild: Audio.SoundSettings.AudioFlagSettings.Builder.() -> Unit)
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fun speedcamFlag(speedcamFlag: Audio.SoundSettings.AudioFlagSettings.Builder): Audio.Builder
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fun speedcamFlag(speedcamFlagBuild: Audio.SoundSettings.AudioFlagSettings.Builder.() -> Unit)
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fun speedLimitFlag(speedLimitFlag: Audio.SoundSettings.AudioFlagSettings.Builder): Audio.Builder
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fun speedLimitFlag(speedLimitFlagBuild: Audio.SoundSettings.AudioFlagSettings.Builder.() -> Unit)
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fun trafficNotifFlag(trafficNotifFlag: Audio.SoundSettings.AudioFlagSettings.Builder): Audio.Builder
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fun trafficNotifFlag(trafficNotifFlagBuild: Audio.SoundSettings.AudioFlagSettings.Builder.() -> Unit)
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fun trafficSignNotifFlag(): Audio.SoundSettings.AudioFlagSettings.Builder
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fun trafficSignNotifFlag(trafficSignNotifFlag: Audio.SoundSettings.AudioFlagSettings.Builder): Audio.Builder
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fun trafficSignNotifFlag(trafficSignNotifFlagBuild: Audio.SoundSettings.AudioFlagSettings.Builder.() -> Unit)
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fun ttsDangerTurnNotifText(ttsDangerTurnNotifText: String): Audio.Builder
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fun ttsScoutRouteNotifText(ttsScoutRouteNotifText: String): Audio.Builder
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fun ttsTrafficSignNotifText(ttsTrafficSignNotifText: String): Audio.Builder
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fun ttsVehicleAidGeneralNotifText(ttsVehicleAidGeneralNotifText: String): Audio.Builder
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fun ttsVehicleAidNotifText(ttsVehicleAidNotifText: String): Audio.Builder
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fun ttsVehicleZoneNotifText(ttsVehicleZoneNotifText: String): Audio.Builder
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fun vehicleAidGeneralNotifFlag(): Audio.SoundSettings.AudioFlagSettings.Builder
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fun vehicleAidGeneralNotifFlag(vehicleAidGeneralNotifFlag: Audio.SoundSettings.AudioFlagSettings.Builder): Audio.Builder
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fun vehicleAidGeneralNotifFlag(vehicleAidGeneralNotifFlagBuild: Audio.SoundSettings.AudioFlagSettings.Builder.() -> Unit)
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fun vehicleAidGeneralNotifSound(vehicleAidGeneralNotifSound: String): Audio.Builder
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fun vehicleAidNotifFlag(vehicleAidNotifFlag: Audio.SoundSettings.AudioFlagSettings.Builder): Audio.Builder
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fun vehicleAidNotifFlag(vehicleAidNotifFlagBuild: Audio.SoundSettings.AudioFlagSettings.Builder.() -> Unit)
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fun vehicleZoneNotifFlag(): Audio.SoundSettings.AudioFlagSettings.Builder
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fun vehicleZoneNotifFlag(vehicleZoneNotifFlag: Audio.SoundSettings.AudioFlagSettings.Builder): Audio.Builder
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fun vehicleZoneNotifFlag(vehicleZoneNotifFlagBuild: Audio.SoundSettings.AudioFlagSettings.Builder.() -> Unit)
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fun warnNearRailFlag(warnNearRailFlag: Audio.SoundSettings.AudioFlagSettings.Builder): Audio.Builder
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fun warnNearRailFlag(warnNearRailFlagBuild: Audio.SoundSettings.AudioFlagSettings.Builder.() -> Unit)
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