Builder

class Builder

Constructors

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fun Builder()

Functions

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fun build(): Audio
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fun dangerTurnNotifFlag(dangerTurnNotifFlag: Audio.SoundSettings.AudioFlagSettings.Builder): Audio.Builder
fun dangerTurnNotifFlag(dangerTurnNotifFlagBuild: Audio.SoundSettings.AudioFlagSettings.Builder.() -> Unit)
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fun dangerTurnNotifSound(dangerTurnNotifSound: String): Audio.Builder
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fun dangerTurnTypeEasy(dangerTurnTypeEasy: Double): Audio.Builder
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fun dangerTurnTypeHard(dangerTurnTypeHard: Double): Audio.Builder
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fun dangerTurnTypeMedium(dangerTurnTypeMedium: Double): Audio.Builder
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fun goAlongDistance(goAlongDistance: Int): Audio.Builder
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fun immediatelyDistance(immediatelyDistance: Int): Audio.Builder
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fun lastMileNotifFlag(lastMileNotifFlag: Audio.SoundSettings.AudioFlagSettings.Builder): Audio.Builder
fun lastMileNotifFlag(lastMileNotifFlagBuild: Audio.SoundSettings.AudioFlagSettings.Builder.() -> Unit)
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fun lastMileNotifSound(lastMileNotifSound: String): Audio.Builder
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fun readCityNames(readCityNames: Boolean): Audio.Builder
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fun readRoadNames(readRoadNames: Boolean): Audio.Builder
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fun readRoadNumbers(readRoadNumbers: Boolean): Audio.Builder
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fun scoutRouteNotifFlag(scoutRouteNotifFlag: Audio.SoundSettings.AudioFlagSettings.Builder): Audio.Builder
fun scoutRouteNotifFlag(scoutRouteNotifFlagBuild: Audio.SoundSettings.AudioFlagSettings.Builder.() -> Unit)
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fun scoutRouteNotifSound(scoutRouteNotifSound: String): Audio.Builder
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fun speedcamFlag(speedcamFlag: Audio.SoundSettings.AudioFlagSettings.Builder): Audio.Builder
fun speedcamFlag(speedcamFlagBuild: Audio.SoundSettings.AudioFlagSettings.Builder.() -> Unit)
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fun speedcamWarnSound(speedcamWarnSound: String): Audio.Builder
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fun speedLimitFlag(speedLimitFlag: Audio.SoundSettings.AudioFlagSettings.Builder): Audio.Builder
fun speedLimitFlag(speedLimitFlagBuild: Audio.SoundSettings.AudioFlagSettings.Builder.() -> Unit)
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fun speedLimitWarnSound(speedLimitWarnSound: String): Audio.Builder
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fun trafficNotifFlag(trafficNotifFlag: Audio.SoundSettings.AudioFlagSettings.Builder): Audio.Builder
fun trafficNotifFlag(trafficNotifFlagBuild: Audio.SoundSettings.AudioFlagSettings.Builder.() -> Unit)
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fun trafficNotifSound(trafficNotifSound: String): Audio.Builder
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fun trafficSignNotifFlag(trafficSignNotifFlag: Audio.SoundSettings.AudioFlagSettings.Builder): Audio.Builder
fun trafficSignNotifFlag(trafficSignNotifFlagBuild: Audio.SoundSettings.AudioFlagSettings.Builder.() -> Unit)
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fun trafficSignNotifSound(trafficSignNotifSound: String): Audio.Builder
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fun ttsDangerTurnNotifText(ttsDangerTurnNotifText: String): Audio.Builder
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fun ttsLastMileNotifText(ttsLastMileNotifText: String): Audio.Builder
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fun ttsScoutRouteNotifText(ttsScoutRouteNotifText: String): Audio.Builder
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fun ttsSpeedcamWarnText(ttsSpeedcamWarnText: String): Audio.Builder
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fun ttsSpeedLimitWarnText(ttsSpeedLimitWarnText: String): Audio.Builder
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fun ttsTrafficNotifText(ttsTrafficNotifText: String): Audio.Builder
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fun ttsTrafficSignNotifText(ttsTrafficSignNotifText: String): Audio.Builder
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fun ttsVehicleAidGeneralNotifText(ttsVehicleAidGeneralNotifText: String): Audio.Builder
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fun ttsVehicleAidNotifText(ttsVehicleAidNotifText: String): Audio.Builder
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fun ttsVehicleZoneNotifText(ttsVehicleZoneNotifText: String): Audio.Builder
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fun ttsWarnNearRailText(ttsWarnNearRailText: String): Audio.Builder
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fun units(units: Audio.SoundSettings.DistanceUnits): Audio.Builder
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fun vehicleAidGeneralNotifFlag(vehicleAidGeneralNotifFlag: Audio.SoundSettings.AudioFlagSettings.Builder): Audio.Builder
fun vehicleAidGeneralNotifFlag(vehicleAidGeneralNotifFlagBuild: Audio.SoundSettings.AudioFlagSettings.Builder.() -> Unit)
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fun vehicleAidGeneralNotifSound(vehicleAidGeneralNotifSound: String): Audio.Builder
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fun vehicleAidNotifFlag(vehicleAidNotifFlag: Audio.SoundSettings.AudioFlagSettings.Builder): Audio.Builder
fun vehicleAidNotifFlag(vehicleAidNotifFlagBuild: Audio.SoundSettings.AudioFlagSettings.Builder.() -> Unit)
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fun vehicleAidNotifSound(vehicleAidNotifSound: String): Audio.Builder
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fun vehicleInZoneRepeat(vehicleInZoneRepeat: Int): Audio.Builder
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fun vehicleZoneNotifFlag(vehicleZoneNotifFlag: Audio.SoundSettings.AudioFlagSettings.Builder): Audio.Builder
fun vehicleZoneNotifFlag(vehicleZoneNotifFlagBuild: Audio.SoundSettings.AudioFlagSettings.Builder.() -> Unit)
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fun vehicleZoneNotifSound(vehicleZoneNotifSound: String): Audio.Builder
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fun warnNearRailFlag(warnNearRailFlag: Audio.SoundSettings.AudioFlagSettings.Builder): Audio.Builder
fun warnNearRailFlag(warnNearRailFlagBuild: Audio.SoundSettings.AudioFlagSettings.Builder.() -> Unit)
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fun warnNearRailSound(warnNearRailSound: String): Audio.Builder