setMapRectangle

abstract fun setMapRectangle(@NonNull mapRectangle: MapRectangle, @NonNull animation: MapAnimation)
abstract fun setMapRectangle(    @NonNull boundingBox: GeoBoundingBox,     @FloatRange(from = 0.0, to = 1.0) leftMarginPerc: Float,     @FloatRange(from = 0.0, to = 1.0) topMarginPerc: Float,     @FloatRange(from = 0.0, to = 1.0) rightMarginPerc: Float,     @FloatRange(from = 0.0, to = 1.0) bottomMarginPerc: Float,     @NonNull animation: MapAnimation)
abstract fun setMapRectangle(    @NonNull boundingBox: GeoBoundingBox,     leftMarginPx: Int,     topMarginPx: Int,     rightMarginPx: Int,     bottomMarginPx: Int,     @NonNull animation: MapAnimation)
abstract fun setMapRectangle(    @NonNull boundingBox: GeoBoundingBox,     @FloatRange(from = 0.0, to = 1.0) leftMarginPerc: Float,     @FloatRange(from = 0.0, to = 1.0) topMarginPerc: Float,     @FloatRange(from = 0.0, to = 1.0) rightMarginPerc: Float,     @FloatRange(from = 0.0, to = 1.0) bottomMarginPerc: Float,     @FloatRange(from = 0.0, to = 20.0) maxZoom: Float,     @NonNull animation: MapAnimation)
abstract fun setMapRectangle(    @NonNull boundingBox: GeoBoundingBox,     leftMarginPx: Int,     topMarginPx: Int,     rightMarginPx: Int,     bottomMarginPx: Int,     @FloatRange(from = 0.0, to = 20.0) maxZoom: Float,     @NonNull animation: MapAnimation)
fun setMapRectangle(@NonNull mapRectangle: MapRectangle)
fun setMapRectangle(    @NonNull boundingBox: GeoBoundingBox,     @FloatRange(from = 0.0, to = 1.0) leftMarginPerc: Float,     @FloatRange(from = 0.0, to = 1.0) topMarginPerc: Float,     @FloatRange(from = 0.0, to = 1.0) rightMarginPerc: Float,     @FloatRange(from = 0.0, to = 1.0) bottomMarginPerc: Float)
fun setMapRectangle(    @NonNull boundingBox: GeoBoundingBox,     leftMarginPx: Int,     topMarginPx: Int,     rightMarginPx: Int,     bottomMarginPx: Int)