Cluster Layer
Constructors
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open fun ClusterLayer( markers: List<MapMarker>, priority: Int, vehicleCollisionEnabled: Boolean)
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Create new cluster of markers.
Types
Functions
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List of markers in the cluster
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Priority of the cluster.
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Checks if all Markers in ClusterLayer are already added to map
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If object after recreate from parcel contains all of reference like original object method return true.
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Returns whether the collisions with vehicle are enabled.
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