Builder
Constructors
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open fun Builder( @NonNull position: GeoCoordinates, @NonNull factory: UiObject.ViewFactory, @NonNull creator: ObjectCreator<UiObject, UiObjectData>)
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Functions
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open fun setAnchor(@FloatRange(from = 0.0, to = 1.0 ) x: Float, @FloatRange(from = 0.0, to = 1.0 ) y: Float): UiObjectData.Builder
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