setMapPadding

open fun setMapPadding(@NonNull rect: RectF): CameraState.Builder
open fun setMapPadding(@NonNull rect: RectF, @NonNull animation: MapAnimation): CameraState.Builder
open fun setMapPadding(left: Float, top: Float, right: Float, bottom: Float): CameraState.Builder
open fun setMapPadding(left: Float, top: Float, right: Float, bottom: Float, @NonNull animation: MapAnimation): CameraState.Builder