HazmatSettings

data class HazmatSettings(class1: Boolean, class2: Boolean, class3: Boolean, class4: Boolean, class5: Boolean, class6: Boolean, class7: Boolean, class8: Boolean, class9: Boolean, classI: Boolean, tunnelCategory: HazmatSettings.HazmatTunnelCategory) : Parcelable

Hazmat settings class1 Explosives class2 Flammable, compressed, and poisonous gases class3 Flammable and compressed liquids class4 Flammable solids, spontaneously combustible materials, and water reactive substances class5 Oxidizers and organic peroxides class6 Poisonous {toxic} and infectious substances class7 Radioactive materials class8 Corrosive materials class9 Misc. Hazardous materials classI Poisonous Inhalation Hazards tunnelCategory None, B-E

Constructors

HazmatSettings
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fun HazmatSettings()
HazmatSettings
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fun HazmatSettings(isGeneralHazardousMaterial: Boolean, isExplosiveMaterial: Boolean, isGoodsHarmfulToWater: Boolean)

Constructor

HazmatSettings
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fun HazmatSettings(class1: Boolean, class2: Boolean, class3: Boolean, class4: Boolean, class5: Boolean, class6: Boolean, class7: Boolean, class8: Boolean, class9: Boolean, classI: Boolean, tunnelCategory: HazmatSettings.HazmatTunnelCategory)

Types

HazmatTunnelCategory
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Functions

describeContents
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abstract fun describeContents(): Int
writeToParcel
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abstract fun writeToParcel(p0: Parcel, p1: Int)

Properties

class1
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var class1: Boolean
class2
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var class2: Boolean
class3
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var class3: Boolean
class4
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var class4: Boolean
class5
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var class5: Boolean
class6
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var class6: Boolean
class7
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var class7: Boolean
class8
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var class8: Boolean
class9
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var class9: Boolean
classI
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var classI: Boolean
tunnelCategory
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var tunnelCategory: HazmatSettings.HazmatTunnelCategory